﻿package net.jmp0.toast.entities.interfaces.wobblingBehavior
{
	import net.jmp0.toast.entities.bases.GameElement;
	import net.jmp0.toast.entities.interfaces.wobblingBehavior.WobblingBehavior;
	import punk.Acrobat;
	
	/**
	 * ...
	 * @author Thodd
	 */
	public class DontWobble extends Acrobat implements WobblingBehavior
	{
		private var container:GameElement;
		
		public function DontWobble(container:GameElement) 
		{
			this.container = container;
		}
		
				
		public function wobble(initiator:GameElement):void {
				//No wobbling here
		}
		
		public function getDrawX():int {
			return 0;
		}
		
		public function getDrawY():int {
			return 0;
		}
		
		public function destroy():void {
			FP.world.remove(this);
		}
		
	}

}